While I do regret that I couldn't get the a phablet Android (not available on Verizon at the time), and I regret not getting an iPhone 5s (preferably the gold one), and I wanted the long optical path of the Nokia Lumia 920 (again not available on Verizon at the time), I did accomplish the goal of my experiment to get the experience of being a "real" user of iOS, Android, and Windows Mobile. The hardware of all three particular devices was very impressive, although the iPhone 5c was not much different than my previous 5, and the Galaxy was already mature technology so lagging a little.
- iOS The app ecosystem was very rich, and the look and feel was very smooth.
- Android The app ecosystem was almost as rich as iOS, and the interoperation of apps was neat. The support for various google services was of course good.
- Windows Very smooth UI that was much better to use than I imagined given this is such a new piece of software. On par with iOS in my subjective opinion.
- iOS No google maps. I actually got lost in Boston due to this and ended up in a sketchy neighborhood. This has been fixed but shows the dark side of the curated closed environment. Also, the thing is too small for my old eyes.
- Android Too much software and Samsung preloaded apps made things confusing. This shows the dark side of open environments where specific hardware manufacturers sometimes have a negative incentive to support common portable environments between Android devices.
- Windows Too few apps.